P.S.: I don't see much into what is 'inside' but my idea of originating errors when making recorded mpeg2 is that player doesn't have enough cpu time to do all the work (TS parsing, CSA algorithm,..), so it starts to skip received data and thus the mpeg2 file has errors. Am I right ? If so, could the skip moment be detected ?
And by the way - what's the difference between SS1 HW Mode and SS2 renderless mode recording ?
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